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Posted by Raine Hutchens on Jan 27, 2011

Necromorphs Are Even More Frightening In The Light

Being trapped aboard a floating space station while in complete darkness is scary enough, but when you throw in mutilated creatures out for blood, it quickly turns into a nightmare.

In the newest developer diary from Visceral Games, we see just how important of a role lighting plays in scaring the pants off of gamers with Dead Space 2. The diary introduces us to the Dead Space 2 lighting team, and gives us an in-depth look at how much work goes into providing a frightening experience for all of us to enjoy.

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