Posted by Raine Hutchens on Jun 8, 2012

Skyrim’s 1.6 Update Is Now Available On Xbox 360

Bethesda has announced that Skyrim’s latest update, 1.6, is now live on the Xbox 360. This update adds in mounted combat, and fixes a lot of the game’s pesky bugs. Players will now finally be able to make use of those expensive horses strewn about the lands, and there will be an even greater sense of loss when they get crushed by a giant.

The full patch notes for 1.6 are as follows:

Added features:

  • Mounted Combat – Skyrim will now allow players to perform melee and ranged combat attacks while riding a horse

Bug Fixes

  • General stability and memory optimizations.
  • General AI pathfinding optimizations and bug fixes.
  • Optimizations and crash fixes for data leaks.
  • Fixed rare crash with lighting.
  • Fixed crashes related to loading and saving games.
  • Fixed crash with summoned creatures/NPCs.
  • Fixed rare issue where saves would be corrupted.
  • Improved logic for when ranged kill cams are played.
  • Fixed issue with ranged kill cams while killing a dragon.
  • Fixed rare issue with certain ranged kill cams not playing properly.
  • Fixed issue with nirnroot lighting not properly cleaning up.
  • Fixed issue where bow damage was being calculated incorrectly.
  • Fixed rare problem with werewolf kill moves would not finish animating properly.
  • In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory.
  • Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime.
  • Fixed issue where certain creatures and NPCs would fail to respawn properly.
  • Fixed rare issue with dialogue subtitles not displaying properly.
  • Fixed issue with water appearing blurry when loading a saved game after creating a save underwater.
  • Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled  (Xbox 360).
  • Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled  (Xbox 360).
  • Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled  (Xbox 360).

The update has been live on the PC version Skyrim via Steam for a little while now. Xbox 360 players can relish in some Zelda-esque fighting among the snowy drifts of Skyrim with the new update. The only thing we’re missing now is a Zelda mod that throws Link in as Dovahkiin. I wonder if his “Fus Ro Dah” would be silent?


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