It was a lengthy process that started with a petition. However, PC gaming fans finally saw the release of Dark Souls on their platform of choice. Unfortunately, the game looks terrible. Many of you probably game in 1080p, though some may be at a higher resolution like 1440p, or a bit lower, at 1440 x 900. But how many of you are using monitors on your gaming rig that only support 1024 x 720? Well that’s what you’ll be looking at for Dark Souls.
What is very interesting is that one person was able to fix this issue, with about a week’s worth of work. NeoGaf member Durante crafted an interception d3d9.dll, which basically takes any calls the game makes to the DX9 API and modifies them to allow for higher resolutions. And all you need to do is download the file, drop it in the same folder as the game’s .exe file, and you’re set. The creator was able to run the game at 1440p with no problems on his machine.
What is hard to understand is why the developers couldn’t fix this, when someone else was able to make this patch mere hours after the game was launched. He already had enough information to start the project a week ahead of time, so why was this beyond their abilities? Seriously, someone from Namco Bandi or From needs to hire this guy to make sure this thing is polished, and then roll it out in an official patch.
Not convinced that the simple resolution change will make that big of a difference? Check out the two images below. If you were thinking of not buying Dark Souls on the PC because of the low resolution, then I’d suggest reconsidering.