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Posted by Chuck Corbin on Mar 12, 2013

Tomb Raider Patch Fixes NVIDIA Issues

When Tomb Raider was released last week for PS3, Xbox 360, and the PC it quickly became apparent that the PC version was having some issues. Thanks to some issues with NVIDIA graphics drivers the game tended to crash a lot. Of course, that issue was small potatoes compared to SimCity’s problems, but it was still a problem, one that Crystal Dynamics needed to fix.

Luckily, the company wasted no time in trying to fix the game, as they released a patch over the weekend. There’s nothing game changing in here really: all it is is a bunch of fixes to improve stability and reduce the number of glitches in the game. The only feature actually added to the game is that they’ve added support for separate mouse/keyboard inversion for aiming, and also support for x-axis inversion as well.

The patch should make the game more stable and allow you to use all the nifty little features like TressFX. If the patch were to cause more problems rather than solve them, don’t worry, because Valve has your back. You’ll be able to switch back to the old version because Valve has made it available as a “beta”. Of course, keep in mind that you can only play multiplayer with people running the same version as yourself.

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