With only around 3.6 million consoles sold since its debut in November 2012, the Wii U is not exactly getting any love. In fact, at this point it seems like many developers are abandoning ship, with announcements coming every day from developers that they’re not releasing games on the Wii U. Most of the time, like with EA, it has to do with the fact that the console has such a tiny market share, and it doesn’t appear to be growing anytime soon.
Bethesda, however, has a different reason why they’re not releasing any Wii U games: the hardware just isn’t powerful enough to make the games they want. And when compared to the Xbox One or the PS4, you can see exactly what they mean, as the Wii U’s stats are only slightly better than the Xbox 360’s or the PS3’s stats from 8 years ago. Of course, Bethesda did leave open the possibility that they will create games for the Wii U in the future, saying that “it remains to be seen what the future holds”.
Really, nobody can blame Bethesda for not releasing games like a new Elder Scrolls or Fallout on the Wii U, because as I said earlier the specs on the system suck in comparison to the PS4 and Xbox One. Bethesda would have to either extremely limit the full game for the PS4, Xbox One, and the PC in order to give the Wii U a comparable game, or they would have to essentially design another full game just for the Wii U, which will quite likely be well in third place in units sold the day the PS4 and Xbox One is released. Until more Wii U’s are sold, it just isn’t worth it to many developers to develop an AAA title.