Posted by Raine Hutchens on Mar 23, 2011

Bioshock Infinite Will Not Have Move Support

This time around 2K Games is committed to delivering Bioshock: Infinite across all platforms. The PS3 version of the game is being developed in-house right alongside the other versions of the game, however, it will not feature move support.

Ken Levine, Creative Director for 2K, stated that Bioshock Infinite will not feature PlayStation Move integration. He explained that he’d “never want to throw in Move support just because it’s going to make some first party happy.” Levine stated that he didn’t really see a use for the Move controller in the game.

He went on to say, “[It’s] like, ‘Okay, do you want to harvest or save Little Sister? Waggle left to harvest, waggle right to save! You can have Move support on your box, but people are going to know you’re cheating them. You have to be able to say you’re doing something special with it.”

I agree with Levine on the Move support issue. I don’t really see where the move would come into play. I understand that Bioshock is an FPS of sorts, and the Move controller can assist with that, but to me Bioshock is more of an adventure than a shooter. Levine did state, though, that he would be more open to 3D support, which could be a cross-platform function.


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