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Posted by Braxton Colongione on Jun 10, 2011

Sequels, Prequels, and Spin Offs [E3 2011]

After four long days and plenty of press conferences, E3 is over. As I sit here in my office running all the big reveals and announcements through my head, I’m noticing a trend that I’m on the fence about.

It seems that recently, publishers and developers have been making mostly sequels to existing games as opposed to creating new, unique “epic games.” Depending on how you look at it, it can be a good thing or a bad thing. On one hand, it allows for a more in depth story and can lead to an expanded universe of amazing proportions. On the other, it tends to lead to a milking of the franchise with drawn out, cheesy stories and awful spin-offs.

Of the games announced, just about every other one has a number or a colon in the title, i.e., “Awesome Sequel 2,” or “Awesome Sequel: The Repetition”. Granted, these games can be fun, entertaining, and even enthralling, however, I’m ready for a brand new original title that has an in-depth story, great gameplay, and, when it’s over, leaves no loose ends and no more money to be spent on a played out sequel or prequel.

Hopefully in the new years to come, companies will pick up on this trend as I have and notice that the fans will be seeing it as well. As a loyal gamer, while I am intrigued with sequels to my favorite games, there’s always a chance to ruin the game with muddled story lines, and shoddy new experiences. What do you think?

 

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