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Posted by Raine Hutchens on Dec 13, 2011

Bunch of Modern Warfare 3 Title Updates Released, More Coming

In an update that just recently went live a handful of multiplayer tweaks have gone live. These improvements span from throwing a nerf on the Type 95 to stopping a lot of map exploits.

Here’s a full list of the updates straight from Infinity Ward:

Call of Duty: Modern Warfare 3 Update History (All Platforms included)

TU1: Enabled Theater, Vault, Private Match options, Elite and Facebook functionality for Launch Day.

TU2: Fix for YouTube video upload on SD TVs. Matchmaking Improvements.

TU3: Theater Improvements (Fix to FF and RW in Theater), LAG improvements, Improvements to Hot Fix system.

TU4: Change to address hitching and lag in gameplay.

TU5: Further improvements for hitching and addressing lag in gameplay.

TU6: Additional improvements to address lag. Fix for Melee Jump. Clan Tag Validation (remove buttons from clan tags). Improve Host Migration logic. Prevent stat loss when player loses connection from server (internet pull / drop).

Hot Fix Updates (Released):

No Recoil glitch

Infinite Laptop killstreak glitch (Stealth Bomber Glitch)

Map Exploits (Getting into trucks, under maps) Fix

Prevent Slow-mo and Super Fast lobbies

Hot Fix Updates (New):

Fire rate normalization for Assault Rifles with undermounts

FMG9 Re-balancing (Nerf)

Akimbo FMG9 Re-balancing (Nerf)

Fix for Shotgun’s with Extended Mags (Prevents them from shooting more pellets than intended)

Type95 Re-balancing (Nerf) – Reduce hipspread.

Fix for ACR with Red Dot / Shotgun

Fix Type 95 bug related to dropping it.

Fix map exploits on Dome

Re-balancing and Updates currently in Development and/or Discussion:

Updates to the Spawn system

Further “lag compensation” or “host advantage / disadvantage” updates plus ability for on-going hot fixes based on feedback.

Default :30 Round Start timer for System Link only, while looking into adjustable timer for System Link games for Competitive Play.

Options to allow System Link players to ‘unlock all’ for competitive play in System Link only.

So there you have it. Not only will they be nerfing some of the weapons, but the developers plan to further tweak the spawn system as well as matchmaking which should keep everyone happy. That Type 95 has been a pain. This may be a good thing.

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