Posted by Raine Hutchens on Oct 3, 2012

Loot Drop Wants A Million Dollars To Make An Old-School RPG

There are plenty of games out there that offer role-playing excitement. We’ve got video games such as The Elder Scrolls V: Skyrim, and there’s always tabletop RPGs like Dungeons & Dragons. When you compare the two, I’ll always take D&D over a video game, and that’s because of its old-school approach. I like being immersed in a game where I’m constantly using my imagination. But what if we could get that same sort of feel in an actual video game? That’s what the team at Loot Drop is trying to do.

Brenda Brathwaite and Tom Hall are both developers who created RPGs. Brathwaite heralded Wizardry while Hall worked on Anachronox. Both games did fairly well, and now the two have come together to begin the most epic quest they’ve ever embarked upon. Along with their team at the indie studio at Loot Drop the duo wants to create a brand new RPG that pays homage to the old-school titles we all love.

There’s a brand new Kickstarter page for the project that’s quite convincing. The developers have a lot of great ideas, and they’d be great to see in an a game. The kicker, though, is that they’re asking for a cool million bucks to fund the entire gig. That’s a lot of gold my friends. They’ve even went as far as to say that if fans give them two million dollars, they’ll make two games.

For all your money you’ll be sinking into the project, this is what Brathwaite and Hall want to deliver:

The Characters

  • Characters: Create a group of up to 4 characters, choosing from multiple races and professions.
  • Skills: Balance your characters’ strengths, weaknesses and skills, knowing each of them affects play.
  • Progression: Gain experience and gain levels to hone your characters to your exact liking.
  • Recruitable Characters: Hire NPCs to work with you, if you trust them, or allow them to hire you to be their guide.
  • Character Extensions (Stretch Goal): Wrestle with the old-school favorites from back in the paper days – alignment, age, rank and randomly-rolled temperament.

The World

  • Exploration: Explore a richly detailed world, home to unique, dangerous and sometimes crafty creatures who may be friend or foe.
  • Treasure: Loot castles, caverns and dungeons and defeat hordes of creatures in a world where your skill and cunning are key.
  • NPCs: At least five known NPC races call this world home. Forge alliances with them and do their bidding – or be their undoing.
  • Quests: Solve hundreds of quests on your way to discovering and uncovering the secrets of the world.
  • Multiple Endings: The smallest of intentions sometimes matters far more than you know. It is a world alive with memories.
  • Multiple Beginnings (Stretch Goal): The endings in one game affect the beginnings in another. Import your characters from one world to another.
  • Combat: Turn-based combat harkens back to the days when spells and swords hit hard and last-second healing spells saved the day.
  • NPC Enemies (Stretch Goal): What once was a relatively peaceful world becomes much more dangerous not only for you, but for those who live there. New NPCs come complete with an expanded game area and quests.

General Gameplay

  • Super Hardcore Mode (Stretch Goal) : Challenge yourself with Permadeath mode, no-save option and some optional but barely beatable bosses with the loot to prove their worth.
  • Pen & Paper RPG ($60 Reward Tier): Gather around a table and enjoy playing Old School RPG the seriously, really old school way.
  • Two Games, One Kickstarter ($1.9M Stretch Goal): Brenda and Tom make different, separate RPGs with unique worlds, quests and characters.

If you think it’ll be worth your while, head on over to the Kickstarter page and slap down some coin. It’s already on its way to $50,000 and there’s more than a month to go. If this thing works out, we may be seeing one of the greatest works ever created, or it could be one of the biggest money puts that’s ever been seen.


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