Posted by Chuck Corbin on Jan 16, 2013

Final Fantasy: All The Bravest To Be Released on iOS Tomorrow

When it comes to Final Fantasy people tend to remember 2 things: the story and combat. So what happens when you take the story out of Final Fantasy? Well, you get All The Bravest, the new combat-focused Final Fantasy that’s due to come out tomorrow!

The game is simple: when a characters ATB gauge fills up you tap or drag your finger onto that character, and they’ll do an attack. You’ll need to be quick, as you can be controlling up to 40 characters at one. Once every 3 hours a Fever event will occur, where for a few seconds you don’t have to worry about waiting for the ATB gauge to fill. To me it’s reminds me of the Limit Break of Final Fantasy VIII, or perhaps the Trance mode of IX.

When you get the game there are a total of 20 progress-unlockable characters that are based on series staples like the Knight, Black Mage, Red Mage, Fighter, and more. You can also unlock “premium” characters, 35 in total, for 99 cents each, but here’s where the game kind of turns me off. Instead of getting to choose which of the premium characters you get, you’re stuck getting a random character with each purchase. Thus, if you were really wanting Squall Leonheart or Cloud Strife you might get stuck putting down 20 bucks as you keep getting the Vaan’s and the Lightning’s and whatnot. Additional stages based off of Final Fantasy’s 7, 10, and 13 are available as well for $3.99. All in all, the game looks like a good diversion, though personally I’d probably be staying away from the paid content if I could help it.


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