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Posted by Chuck Corbin on May 23, 2013

Kerbal Space Program 0.20 Update Has Been Released!

To me, Kerbal Space Program is a brilliant game. For all its simplicity (build rockets, and try to fly them) there’s quite a bit of complexity and depth in the game, and it’s not even officially released yet. After all, do you want to risk blowing up some of your brave kerbalnauts on a giant boomstick, or would you rather take a more nuanced approach and test your vehicle with an unmanned probe? What kind of maneuver and burn is necessary to get you to the Mun, or Duna, or even Jool? And are parachutes really necessary? It’s the kind of game that I feel can be used to really inspire a new generation of rocket scientists and teach them just exactly how flying in space works.

That’s why I’m excited for the latest update forKSP, 0.20. The new update comes with 7 new stock parts for your space ship, including a cupola and small lander with an IVA view, 2 new probe cores, a large docking clamp, a medium wheel, and attachable command seats for your kerbals. The update is also coming with some tweaks and bug fixes in the back ground, and is being optimized to use about 30% less memory than in the previous patch.

The biggest thing that comes with this update, however, is the addition of customizable flags for your missions! There will be 23 stock flags to choose from, and editing them will be easy with the flag interface in the editor. And speaking of the editor, one of the best changes is the ability to delete and change your command pod while building a ship. In the past you were forced to pick a command module off the bat, and if you wanted to change it you would have to start from scratch.

If you have KSP on Steam then you should already have the update installed automatically. Otherwise you’ll have to go to the kerbalspaceprogram.com store to download the latest version. And hey, if this game seems to be right up your alley, there’s a free version available, which you can download here!

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