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Posted by Chuck Corbin on Jun 20, 2013

Microsoft Won’t Budge On Kinect, $499 Price Point

With Microsoft’s Great Experiment dead before it got anywhere close to hitting store shelves, it’s got some people wondering if there are any other changes in store. While getting rid of the DRM and the restrictions on used games is a good start at making the system more accessible for everybody, there were a couple of things that Microsoft did not talk about in their press conference. I’m talking, of course, about the high $499 price and the Kinect that helped cause that price.

Unfortunately those are not areas Microsoft is going to budge on. According to Xbox Chief Product Officer Marc Whitten, “We still absolutely believe in Kinect. It’s a core part of the architecture. Frankly, it’s really critical that you build it as something that’s always there, always part of the platform. So that game creators, experience creators can know they can rely on it. And you, the user, that there’s always a consistent experience. That it’s not just an accessory.”

Bummer. And fact is, when it comes to the price between the PS4 and Xbox One it’s the Kinect that’s causing the Xbox One to be an extra hundred dollars. You also have to consider that the fact that the Xbox One will require a day one patch in order to put in the offline capabilities that tells me that Microsoft has already started making and packaging systems. If they wanted to make the Kinect an accessory at this point Microsoft would have to go ahead and start tearing open boxes. Oh well…

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