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Posted by Chuck Corbin on Oct 3, 2013

Rockstar Is Still Fixing GTA Online Issues

Anymore it seems like whenever a big game with a massive online component is released technical issues tend to rear up and show their ugly head. That’s what happened on Tuesday when Rockstar released the online multiplayer portion of GTA V, known as GTA Online. Like many online games, the main issue is the fact that the servers can’t handle the load of so many people trying to play at once.

Rockstar has offered an update as of yesterday afternoon:

  • For PlayStation 3 users, a PlayStation Network server issue was detected that was limiting the amount of possible concurrent users. This was preventing most players from accessing GTA Online altogether and as of this morning, that problem was resolved.
  • There is an issue that is preventing some players from getting through the first tutorial mission across both platforms. Many players have been able to get through this with repeated retries, and we are working on unblocking this for everyone as soon as possible.
  • This morning, we experienced some instability across the GTA Online services which is affecting even people who have progressed beyond the tutorial mission. We are identifying these issues now and are working to restore stability for users as soon as possible.
  • For the time being and until we have been able to get everybody access to GTA Online and things are running smoothly, we have disabled the option of purchasable GTA$ cash packs. Players can however keep on earning GTA$ by pulling off Jobs and other profitable gameplay activities rather than purchasing cash packs.

You can check out Rockstar Support here.

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