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Posted by Chuck Corbin on Nov 4, 2013

Xbox One To Support DLNA Streaming, CDs

Between the Xbox One and the PS4, the fight has been in the PS4’s favor nearly from the beginning. From a cheaper price, to more favorable used game policies (at least until the Xbox One reworked its own policies to be in line with the PS4’s), the PS4 has been seen as the more gamer-friendly console. But even Sony is fallible, as was proven last week when they released their “Ultimate FAQ” and it was revealed that the console wouldn’t support audio CDs, MP3 playback, and most importantly to many folks, DLNA streaming. Unlike it’s predecessor, the PS3, the PS4 wouldn’t let you stream your music from your home computer, and instead the only way to get the music and video you wanted to listen and watch to would be to subscribe to Sony’s Music Unlimited and Video Unlimited services.

Sony has since responded to the growing controversy, with Sony’s President of Worldwide Studios Shuhei Yoshida giving thanks to the fans for their feedback and going on to say how he’s talked with the development team about possibly adding the DLNA support to the console. But Microsoft is going ahead and making the best use out of this controversy as they can, telling Penny Arcade that folks that the Xbox One is indeed DLNA compatible, and is in the process of being certified. The system will also be capable of playing those old audio CDs you might still have lying around as well.

If you were hoping to import those songs onto your Xbox One though I’m afraid that you won’t be able to do that. The system is merely a “Play To” receiver, which means other Windows 7 and up computers will have to stream the music over your network for it to play the music on the Xbox One. Still though, with the fact that your games are going to be taking up tons of space on your hard drive, it’s probably best that you can’t fill up your hard drive with all that music you’ve “acquired” over the years.

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