In the last thirty years, PC gaming has evolved greatly. Back then, graphics were limited to only a few colors, and you were lucky if you had anything more than a static background to look at. Hell, some games didn’t even have graphics, you just read text and entered commands. These days if you play an RPG, you’ll be able to gaze at...
Chris Roberts’ Star Citizen may have quite some time to go before it’s released, but every day the folks with Roberts Space Industries is hard at work creating this game. It’s been awhile since they last updated their little “preview” Hangar Module, but now the wait is over! And what’s more, this update adds a new feature...
In years and generations past you can usually identify one console as having “won” that generation. Between the Genesis and the SNES, and everything else in between, the SNES was the ultimate victor. The PlayStation beat out the N64 and the Saturn the next generation, and between the PS2, Gamecube, and Xbox Sony took the crown again with the PS2....
Last month saw the release of two brand new consoles, the PlayStation 4 and the Xbox One. To say that they’ve been successful is a bit of an understatement. After all, both consoles have over 1 million units sold each, but if you had to give a “winner” between the two right now you’d have to go with the PS4, as Sony has sold over 2.1...
If you end up buying a game only to find that it’s crap, your options are generally limited. Placed like GameStop might let you return your console games, or at least exchange them, but if you’re on a PC forget it. Thanks to services like Steam, if you buy a game it’s forever tied to your account, meaning you can never get any money back off...
If you’ve been following Chris Roberts and his pet project Star Citizen then you might know that the game has really been raising a lot of money lately. How much money, you might ask? Try over $34 million, all of it from donations from regular, everyday folks like you and me!
By raising the $34 million, Robers Space Industries has reached another...