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Posted by Raine Hutchens on Mar 26, 2012

Is Capcom Happy With Operation Raccoon City?

The reviews that hit the net for Resident Evil: Operation Raccoon city were certainly less than kind. I worked on one myself, and while I thought it had some hiccups and glitch errors I really enjoyed the game. Some of the other posted reviews claimed the game would “break friendships,” and even said it was “not worth playing.” This didn’t bode well for the undead shooter.

In efforts to see the retort from the developer, Eurogamer reached out to Slant Six. The word they received was what some call “passive-aggressive,” and mentioned that pointed back at Capcom, the game’s publisher:

“We read every review and we try to pull out all the constructive feedback that we can so we can learn a little about what people liked and what they didn’t. Then we look to what our internal goals were and what Capcom asked us to do and I think we accomplished what they wanted to do – we took the Resident Evil franchise in a different direction.”

So Slant Six claims they’ve taken the franchise “in a different direction,” and I think fans will agree. Where this direction is headed, however, is still something that’s up in the air. In the end, I liked the game and still play it. I may have had some quips – much like other players – but I don’t think they were game-breaking as I mentioned. As long as Capcom’s happy, that’s what matters, right?

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