Last year during October the new BioWare MMO for Star Wars released to a crowd of hungry fans. Star Wars: The Old Republic had large boots to fill, and a big task to meet. In order to perform and do the company well, it needed to snag players away from the other MMOs out in the world, especially those in the clutches of World of Warcraft’s grasp.
When it comes to pure numbers, both BioWare and Blizzard are remaining tight-lipped. There has been a lot of give-and-take between both company’s subscriber bases, though only Blizzard has come out to reveal a slight drop in the actual number of players subscribed to their game. BioWare, on the other hand, claims that their numbers are holding steady, despite some other challenges the developer needs to face.
Looking at the amount of players logged in during peak times across the servers, the amount has slipped a bit. This means that these players are seeing worlds and realms that are less populated while they’re actually in the game. This leads to BioWare thinking over the possibility of merging servers, and Daniel Erickson says that, “Nothing is off the table when it comes to making sure our communities are strong and active on each server.”
So far, I haven’t had any complaints about the players on the SWTOR servers, and most of them who are on remain helpful and active. Then again, the game is so big that you don’t see players just standing around in capital cities waiting for queues to pop. Either way, it looks like the cogs are moving for BioWare and SWTOR, and we may be seeing some great changes coming our way in the future.