Posted by Raine Hutchens on Jul 3, 2012

Halo 4 Multiplayer Will Require 8 Gigs Of Memory

One of the biggest pieces of news today has been the announcement that the multiplayer portion of the upcoming Halo 4 will require 8GB of memory on its own. It looks like the developers weren’t kidding when they said the game was going to be huge. Microsoft made the announcement clear on their tips page for the game, which read:

“At a minimum, you’ll need at least an 8GB USB Flash Drive or an Xbox 360 Hard Drive to play Multiplayer mode in Halo 4. For an optimal experience playing with an Xbox 360 Hard Drive is highly recommended.”

So, for anyone out there who picked up the 4GB Xbox 360 system when they were on sale, this is bad news. You’ll have to run out and pick up either a Flash Drive or a Hard Drive just to play multiplayer, which is one of the biggest features of the game. Honestly, if you own the system and haven’t gotten the bigger Hard Drive, you might as well. I can see more games releasing with larger memory requirements soon, and added on top of the DLC releasing it would be a good idea.

Halo 4 will be the first title in the series that mandates a certain amount of memory just to launch multiplayer. The only idea I can come up with for a reason behind this is for the episodic content that the developers have announced that will be linked to the multiplayer portion of the game. There could also be some sort of bundle that we’ll see that includes the game and a system with a higher memory amount. Either way, the law has been laid and we’ll have to stick to it.


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