Posted by Raine Hutchens on Aug 15, 2012

DayZ On Consoles – The Lead Dev Wants It Too

DayZ has been a successful Arma II mod that’s taken PC gaming by storm. It’s made Bohemia plenty of money and is continuing to push sales on their original game. We’ve just heard some news that the mod’s development team is working to get the game as a standalone title, but they’re not stopping there. Design lead Dean Hall “really hopes” that the game is successful enough to eventually see a console version.

During the Gamescom event in Germany today Hall spoke to the crowd, explaining that the only real roadblock to get past in order for the game to make it to consoles is that the mod needs to be successful.

“You’re not going to put it on the consoles if you’re only going to sell 100,000 units or something like that. DayZ will be driven by its PC development and it will be innovative on that. And, once we’re at a point, we’ll take it and do a Mac version, 360, and PS3.”

It’s good that Hall is putting so much passion into the project. He, like other aspiring developers, wants each and every player to be able to experience how great his game is, and he’s working to make it happen. Bohemia seems to be onboard for this move, so hopefully it can make it to light.

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Written by Raine Hutchens

Raine Hutchens

Raine comes from the mystical land of Indiana. Introduced to tabletop gaming at a young age, he quickly picked up video games and developed a passion for all things gaming. Raine has been writing all his life, and finally put that skill to use when he gained the opportunity to follow his passion with GamerFront in 2010. Raine’s Twitter can be found here.

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